Module:Convert default

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Revision as of 13:47, 13 May 2023 by wikipedia>Pppery (Avoid Lua error when given empty parameter)
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Documentation for this module may be created at Module:Convert default/doc

local getArgs = require('Module:Arguments').getArgs
local TableTools = require('Module:TableTools')
local ConvertData = require('Module:Convert/data').all_units

local p = {}

function p.main(frame)
	local args = getArgs(frame, {
		frameOnly = true,
		trim = true
	})

    return p._main(frame, args)
end

function resolveUnit( unit )
	-- Resolves a unit by name to its canonical name.
	local unitData = ConvertData[unit]
	if unitData then
		if unitData["target"] then
			-- Unit alias
			return unitData["target"]
		else
			-- Not an alias
			return unit
		end
	else
		-- Not a valid unit
		return nil
	end
end

function callConvert( frame, args, input, from )
	local convertArgs = TableTools.shallowClone( args )
	-- Shift all numbered parameters up by 1.
	local i = 2
	while args[i] ~= nil do
		convertArgs[i + 1] = args[i]
		i = i + 1
	end
	
	-- Set the input value and unit
	local resolvedFrom = resolveUnit( from )
	convertArgs[1] = input
	convertArgs[2] = resolvedFrom
	
	-- Wipe custom arguments
	convertArgs["default-unit"] = nil
	convertArgs["defaultUnit"] = nil
	convertArgs["default unit"] = nil
	convertArgs["default-units"] = nil
	convertArgs["defaultUnits"] = nil
	convertArgs["default units"] = nil
	
	-- Remove duplicate units in output units (if available)
	-- Avoid doing this if there are custom display parameters set.
	if convertArgs[3] ~= nil and convertArgs["disp"] == nil then
		local outputUnits = mw.text.split( mw.text.trim( convertArgs[3] ), "%s" )
		local j = 1
		while outputUnits[j] ~= nil do
			mw.logObject(resolveUnit( outputUnits[j] ), resolvedFrom)
			if resolveUnit( outputUnits[j] ) == resolvedFrom then
				-- Duplicate unit. Remove it.
				table.remove( outputUnits, j )
				-- Do not increment; the next value will now have an index of `j`.
			else
				j = j + 1
			end
		end
		convertArgs[3] = table.concat( outputUnits, " " )
	end
	
	return frame:expandTemplate{ title = "convert", args = convertArgs }
end

function p._main(frame, args)
	if not args[1] then
		return nil
	end
	local rawInput = mw.text.trim( args[1] )
	local defaultUnit = args["default-unit"] or args["defaultUnit"] or args["default unit"] or
		args["default-units"] or args["defaultUnits"] or args["default units"]
	
	local numSection = mw.ustring.match( rawInput, "^-?[%d,e]+" )
	if numSection == nil then
		-- Raw output (not a determinable number)
		return rawInput
	end
	
	if mw.ustring.len( rawInput ) == mw.ustring.len( mw.text.trim( numSection ) ) then
		-- There only exists a number section.
		-- Convert, and use the default unit (if defined).
		if not defaultUnit then
			return error("No default unit is set, and a unitless input was provided.")
		else
			return callConvert( frame, args, numSection, defaultUnit )
		end
	else
		-- There exists a text section.
		-- Get that section.
		local textSection = mw.text.trim(
			string.sub( rawInput, mw.ustring.len( mw.text.trim( numSection ) ) + 1 )
		)
        if resolveUnit( textSection ) ~= nil then
		    return callConvert( frame, args, numSection, textSection )
        else
            -- Not a unit. Fall back to raw value.
            return rawInput
        end
	end
end

return p